pub struct SimplePushRule<T> {
pub actions: Vec<Action>,
pub default: bool,
pub enabled: bool,
pub rule_id: T,
}
Expand description
A push rule is a single rule that states under what conditions an event should be passed onto a push gateway and how the notification should be presented.
These rules are stored on the user’s homeserver. They are manually configured by the user, who can create and view them via the Client/Server API.
To create an instance of this type, first create a SimplePushRuleInit
and convert it via
SimplePushRule::from
/ .into()
.
Fields§
§actions: Vec<Action>
Actions to determine if and how a notification is delivered for events matching this rule.
default: bool
Whether this is a default rule, or has been set explicitly.
enabled: bool
Whether the push rule is enabled or not.
rule_id: T
The ID of this rule.
This is generally the Matrix ID of the entity that it applies to.
Trait Implementations§
Source§impl<T: Clone> Clone for SimplePushRule<T>
impl<T: Clone> Clone for SimplePushRule<T>
Source§fn clone(&self) -> SimplePushRule<T>
fn clone(&self) -> SimplePushRule<T>
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl<T: Debug> Debug for SimplePushRule<T>
impl<T: Debug> Debug for SimplePushRule<T>
Source§impl<'de, T> Deserialize<'de> for SimplePushRule<T>where
T: Deserialize<'de>,
impl<'de, T> Deserialize<'de> for SimplePushRule<T>where
T: Deserialize<'de>,
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl<T> Equivalent<SimplePushRule<T>> for str
impl<T> Equivalent<SimplePushRule<T>> for str
Source§fn equivalent(&self, key: &SimplePushRule<T>) -> bool
fn equivalent(&self, key: &SimplePushRule<T>) -> bool
Compare self to
key
and return true
if they are equal.Source§impl<T> From<NewSimplePushRule<T>> for SimplePushRule<T>
impl<T> From<NewSimplePushRule<T>> for SimplePushRule<T>
Source§fn from(new_rule: NewSimplePushRule<T>) -> Self
fn from(new_rule: NewSimplePushRule<T>) -> Self
Converts to this type from the input type.
Source§impl<T> From<SimplePushRuleInit<T>> for SimplePushRule<T>
impl<T> From<SimplePushRuleInit<T>> for SimplePushRule<T>
Source§fn from(init: SimplePushRuleInit<T>) -> Self
fn from(init: SimplePushRuleInit<T>) -> Self
Converts to this type from the input type.
Source§impl<T> Hash for SimplePushRule<T>where
T: Hash,
impl<T> Hash for SimplePushRule<T>where
T: Hash,
Source§impl<T> PartialEq for SimplePushRule<T>where
T: PartialEq<T>,
impl<T> PartialEq for SimplePushRule<T>where
T: PartialEq<T>,
Source§impl<T> Serialize for SimplePushRule<T>where
T: Serialize,
impl<T> Serialize for SimplePushRule<T>where
T: Serialize,
impl<T> Eq for SimplePushRule<T>where
T: Eq,
Auto Trait Implementations§
impl<T> Freeze for SimplePushRule<T>where
T: Freeze,
impl<T> RefUnwindSafe for SimplePushRule<T>where
T: RefUnwindSafe,
impl<T> Send for SimplePushRule<T>where
T: Send,
impl<T> Sync for SimplePushRule<T>where
T: Sync,
impl<T> Unpin for SimplePushRule<T>where
T: Unpin,
impl<T> UnwindSafe for SimplePushRule<T>where
T: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.