Struct StateResolutionV2Rules

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#[non_exhaustive]
pub struct StateResolutionV2Rules { pub begin_iterative_auth_checks_with_empty_state_map: bool, pub consider_conflicted_state_subgraph: bool, }
Expand description

The tweaks in the state resolution v2 algorithm for a room version.

This type can be constructed from one of its constants (like StateResolutionV2Rules::V2_0), or by constructing a RoomVersionRules first and using the state_res field (if the room version uses version 2 of the state resolution algorithm).

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§begin_iterative_auth_checks_with_empty_state_map: bool

Whether to begin the first phase of iterative auth checks with an empty state map, as opposed to one containing the unconflicted state, enabled since room version 12.

§consider_conflicted_state_subgraph: bool

Whether to include the conflicted state subgraph in the full conflicted state, enabled since room version 12.

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impl StateResolutionV2Rules

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pub const V2_0: Self

The first version of the second iteration of the state resolution algorithm, introduced in room version 2.

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pub const V2_1: Self

The second version of the second iteration of the state resolution algorithm, introduced in room version 12.

Trait Implementations§

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impl Clone for StateResolutionV2Rules

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fn clone(&self) -> StateResolutionV2Rules

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for StateResolutionV2Rules

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for StateResolutionV2Rules

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fn eq(&self, other: &StateResolutionV2Rules) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for StateResolutionV2Rules

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impl Eq for StateResolutionV2Rules

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impl StructuralPartialEq for StateResolutionV2Rules

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