pub type OriginalRoomEncryptionEvent = OriginalStateEvent<RoomEncryptionEventContent>;
Expand description
An m.room.encryption
event.
Aliased Type§
pub struct OriginalRoomEncryptionEvent {
pub content: RoomEncryptionEventContent,
pub event_id: OwnedEventId,
pub sender: OwnedUserId,
pub origin_server_ts: MilliSecondsSinceUnixEpoch,
pub room_id: OwnedRoomId,
pub state_key: EmptyStateKey,
pub unsigned: StateUnsigned<PossiblyRedactedRoomEncryptionEventContent>,
}
Fields§
§content: RoomEncryptionEventContent
Data specific to the event type.
event_id: OwnedEventId
The globally unique identifier for the event.
sender: OwnedUserId
The fully-qualified ID of the user who sent this event.
origin_server_ts: MilliSecondsSinceUnixEpoch
Timestamp on the originating homeserver when this event was sent.
room_id: OwnedRoomId
The ID of the room associated with this event.
state_key: EmptyStateKey
A unique key which defines the overwriting semantics for this piece of room state.
This must be a string type, and is often an empty string.
A state event is keyed by its (type, state_key)
tuple. Sending another state event with
the same tuple replaces the previous one.
unsigned: StateUnsigned<PossiblyRedactedRoomEncryptionEventContent>
Additional key-value pairs not signed by the homeserver.