Struct ruma_events::OriginalStateEvent
source · pub struct OriginalStateEvent<C: StaticStateEventContent> {
pub content: C,
pub event_id: OwnedEventId,
pub sender: OwnedUserId,
pub origin_server_ts: MilliSecondsSinceUnixEpoch,
pub room_id: OwnedRoomId,
pub state_key: C::StateKey,
pub unsigned: C::Unsigned,
}
Expand description
An unredacted state event.
OriginalStateEvent
implements the comparison traits using only the event_id
field, a sorted
list would be sorted lexicographically based on the event’s EventId
.
Fields§
§content: C
Data specific to the event type.
event_id: OwnedEventId
The globally unique event identifier for the user who sent the event.
sender: OwnedUserId
The fully-qualified ID of the user who sent this event.
origin_server_ts: MilliSecondsSinceUnixEpoch
Timestamp in milliseconds on originating homeserver when this event was sent.
room_id: OwnedRoomId
The ID of the room associated with this event.
state_key: C::StateKey
A unique key which defines the overwriting semantics for this piece of room state.
This is often an empty string, but some events send a UserId
to show which user the event
affects.
unsigned: C::Unsigned
Additional key-value pairs not signed by the homeserver.
Implementations§
source§impl OriginalStateEvent<RoomMemberEventContent>
impl OriginalStateEvent<RoomMemberEventContent>
sourcepub fn details(&self) -> MembershipDetails<'_>
pub fn details(&self) -> MembershipDetails<'_>
Obtain the details about this event that are required to calculate a membership change.
This is required when you want to calculate the change a redacted m.room.member
event
made.
sourcepub fn prev_content(&self) -> Option<&RoomMemberEventContent>
pub fn prev_content(&self) -> Option<&RoomMemberEventContent>
Get a reference to the prev_content
in unsigned, if it exists.
Shorthand for event.unsigned.prev_content.as_ref()
sourcepub fn membership_change(&self) -> MembershipChange<'_>
pub fn membership_change(&self) -> MembershipChange<'_>
Helper function for membership change.
Check the specification for details.
Trait Implementations§
source§impl<C: Clone + StaticStateEventContent> Clone for OriginalStateEvent<C>
impl<C: Clone + StaticStateEventContent> Clone for OriginalStateEvent<C>
source§fn clone(&self) -> OriginalStateEvent<C>
fn clone(&self) -> OriginalStateEvent<C>
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl<C: Debug + StaticStateEventContent> Debug for OriginalStateEvent<C>
impl<C: Debug + StaticStateEventContent> Debug for OriginalStateEvent<C>
source§impl<'de, C> Deserialize<'de> for OriginalStateEvent<C>where
C: EventContentFromType + StaticStateEventContent,
impl<'de, C> Deserialize<'de> for OriginalStateEvent<C>where
C: EventContentFromType + StaticStateEventContent,
source§fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
source§impl<C: StaticStateEventContent> From<OriginalStateEvent<C>> for OriginalSyncStateEvent<C>
impl<C: StaticStateEventContent> From<OriginalStateEvent<C>> for OriginalSyncStateEvent<C>
source§fn from(event: OriginalStateEvent<C>) -> Self
fn from(event: OriginalStateEvent<C>) -> Self
source§impl<C: StaticStateEventContent> Ord for OriginalStateEvent<C>
impl<C: StaticStateEventContent> Ord for OriginalStateEvent<C>
source§impl<C: StaticStateEventContent> PartialEq for OriginalStateEvent<C>
impl<C: StaticStateEventContent> PartialEq for OriginalStateEvent<C>
source§impl<C: StaticStateEventContent> PartialOrd for OriginalStateEvent<C>
impl<C: StaticStateEventContent> PartialOrd for OriginalStateEvent<C>
impl<C: StaticStateEventContent> Eq for OriginalStateEvent<C>
Auto Trait Implementations§
impl<C> Freeze for OriginalStateEvent<C>where
C: Freeze,
<C as StateEventContent>::StateKey: Freeze,
<C as StaticStateEventContent>::Unsigned: Freeze,
impl<C> RefUnwindSafe for OriginalStateEvent<C>where
C: RefUnwindSafe,
<C as StateEventContent>::StateKey: RefUnwindSafe,
<C as StaticStateEventContent>::Unsigned: RefUnwindSafe,
impl<C> Send for OriginalStateEvent<C>where
C: Send,
<C as StateEventContent>::StateKey: Send,
<C as StaticStateEventContent>::Unsigned: Send,
impl<C> Sync for OriginalStateEvent<C>where
C: Sync,
<C as StateEventContent>::StateKey: Sync,
<C as StaticStateEventContent>::Unsigned: Sync,
impl<C> Unpin for OriginalStateEvent<C>where
C: Unpin,
<C as StateEventContent>::StateKey: Unpin,
<C as StaticStateEventContent>::Unsigned: Unpin,
impl<C> UnwindSafe for OriginalStateEvent<C>where
C: UnwindSafe,
<C as StateEventContent>::StateKey: UnwindSafe,
<C as StaticStateEventContent>::Unsigned: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
clone_to_uninit
)source§impl<Q, K> Comparable<K> for Q
impl<Q, K> Comparable<K> for Q
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
key
and return true
if they are equal.