pub struct StrippedStateEvent<C: PossiblyRedactedStateEventContent> {
pub content: C,
pub sender: OwnedUserId,
pub state_key: C::StateKey,
pub event_id: Option<OwnedEventId>,
pub origin_server_ts: Option<MilliSecondsSinceUnixEpoch>,
}
Expand description
A stripped-down state event, used for previews of rooms the user has been invited to.
Fields§
§content: C
Data specific to the event type.
sender: OwnedUserId
The fully-qualified ID of the user who sent this event.
state_key: C::StateKey
A unique key which defines the overwriting semantics for this piece of room state.
This must be a string type, and is often an empty string.
A state event is keyed by its (type, state_key)
tuple. Sending another state event with
the same tuple replaces the previous one.
event_id: Option<OwnedEventId>
The globally unique identifier for the event.
This field is usually stripped, but some events might include it.
origin_server_ts: Option<MilliSecondsSinceUnixEpoch>
Timestamp on the originating homeserver when this event was sent.
This field is usually stripped, but some events might include it.
Implementations§
Source§impl StrippedStateEvent<RoomMemberEventContent>
impl StrippedStateEvent<RoomMemberEventContent>
Sourcepub fn details(&self) -> MembershipDetails<'_>
pub fn details(&self) -> MembershipDetails<'_>
Obtain the details about this event that are required to calculate a membership change.
This is required when you want to calculate the change a redacted m.room.member
event
made.
Sourcepub fn membership_change<'a>(
&'a self,
prev_details: Option<MembershipDetails<'a>>,
) -> MembershipChange<'a>
pub fn membership_change<'a>( &'a self, prev_details: Option<MembershipDetails<'a>>, ) -> MembershipChange<'a>
Helper function for membership change.
Since stripped events don’t have unsigned.prev_content
, you have to pass the .details()
of the previous m.room.member
event manually (if there is a previous m.room.member
event).
Check the specification for details.
Source§impl StrippedStateEvent<RoomPowerLevelsEventContent>
impl StrippedStateEvent<RoomPowerLevelsEventContent>
Sourcepub fn power_levels(
&self,
rules: &AuthorizationRules,
creators: Vec<OwnedUserId>,
) -> RoomPowerLevels
pub fn power_levels( &self, rules: &AuthorizationRules, creators: Vec<OwnedUserId>, ) -> RoomPowerLevels
Obtain the effective power levels from this event.
Trait Implementations§
Source§impl<C: Clone + PossiblyRedactedStateEventContent> Clone for StrippedStateEvent<C>
impl<C: Clone + PossiblyRedactedStateEventContent> Clone for StrippedStateEvent<C>
Source§fn clone(&self) -> StrippedStateEvent<C>
fn clone(&self) -> StrippedStateEvent<C>
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read more