pub enum SyncStateEvent<C: StaticStateEventContent + RedactContent>where
C::Redacted: RedactedStateEventContent,{
Original(OriginalSyncStateEvent<C>),
Redacted(RedactedSyncStateEvent<C::Redacted>),
}
Expand description
A possibly-redacted state event without a room_id
.
SyncStateEvent
implements the comparison traits using only the event_id
field, a sorted list
would be sorted lexicographically based on the event’s EventId
.
Variants§
Original(OriginalSyncStateEvent<C>)
Original, unredacted form of the event.
Redacted(RedactedSyncStateEvent<C::Redacted>)
Redacted form of the event with minimal fields.
Implementations§
Source§impl<C> SyncStateEvent<C>where
C: StaticStateEventContent + RedactContent,
C::Redacted: RedactedStateEventContent + RedactedStateEventContent<StateKey = C::StateKey>,
impl<C> SyncStateEvent<C>where
C: StaticStateEventContent + RedactContent,
C::Redacted: RedactedStateEventContent + RedactedStateEventContent<StateKey = C::StateKey>,
Sourcepub fn event_type(&self) -> StateEventType
pub fn event_type(&self) -> StateEventType
Returns the type
of this event.
Sourcepub fn origin_server_ts(&self) -> MilliSecondsSinceUnixEpoch
pub fn origin_server_ts(&self) -> MilliSecondsSinceUnixEpoch
Returns this event’s origin_server_ts
field.
Sourcepub fn as_original(&self) -> Option<&OriginalSyncStateEvent<C>>
pub fn as_original(&self) -> Option<&OriginalSyncStateEvent<C>>
Get the inner OriginalSyncStateEvent
if this is an unredacted event.
Sourcepub fn into_full_event(self, room_id: OwnedRoomId) -> StateEvent<C>
pub fn into_full_event(self, room_id: OwnedRoomId) -> StateEvent<C>
Convert this sync event into a full event (one with a room_id
field).
Source§impl SyncStateEvent<RoomGuestAccessEventContent>
impl SyncStateEvent<RoomGuestAccessEventContent>
Sourcepub fn guest_access(&self) -> &GuestAccess
pub fn guest_access(&self) -> &GuestAccess
Obtain the guest access policy, regardless of whether this event is redacted.
Source§impl SyncStateEvent<RoomHistoryVisibilityEventContent>
impl SyncStateEvent<RoomHistoryVisibilityEventContent>
Sourcepub fn history_visibility(&self) -> &HistoryVisibility
pub fn history_visibility(&self) -> &HistoryVisibility
Obtain the history visibility, regardless of whether this event is redacted.
Source§impl SyncStateEvent<RoomMemberEventContent>
impl SyncStateEvent<RoomMemberEventContent>
Sourcepub fn membership(&self) -> &MembershipState
pub fn membership(&self) -> &MembershipState
Obtain the membership state, regardless of whether this event is redacted.
Source§impl SyncStateEvent<RoomPowerLevelsEventContent>
impl SyncStateEvent<RoomPowerLevelsEventContent>
Sourcepub fn power_levels(&self) -> RoomPowerLevels
pub fn power_levels(&self) -> RoomPowerLevels
Obtain the effective power levels, regardless of whether this event is redacted.
Trait Implementations§
Source§impl<C: Clone + StaticStateEventContent + RedactContent> Clone for SyncStateEvent<C>
impl<C: Clone + StaticStateEventContent + RedactContent> Clone for SyncStateEvent<C>
Source§fn clone(&self) -> SyncStateEvent<C>
fn clone(&self) -> SyncStateEvent<C>
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read more