Enum ruma_events::AnyStateEvent

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pub enum AnyStateEvent {
Show 23 variants PolicyRuleRoom(PolicyRuleRoomEvent), PolicyRuleServer(PolicyRuleServerEvent), PolicyRuleUser(PolicyRuleUserEvent), RoomAliases(RoomAliasesEvent), RoomAvatar(RoomAvatarEvent), RoomCanonicalAlias(RoomCanonicalAliasEvent), RoomCreate(RoomCreateEvent), RoomEncryption(RoomEncryptionEvent), RoomGuestAccess(RoomGuestAccessEvent), RoomHistoryVisibility(RoomHistoryVisibilityEvent), RoomJoinRules(RoomJoinRulesEvent), RoomMember(RoomMemberEvent), RoomName(RoomNameEvent), RoomPinnedEvents(RoomPinnedEventsEvent), RoomPowerLevels(RoomPowerLevelsEvent), RoomServerAcl(RoomServerAclEvent), RoomThirdPartyInvite(RoomThirdPartyInviteEvent), RoomTombstone(RoomTombstoneEvent), RoomTopic(RoomTopicEvent), SpaceChild(SpaceChildEvent), SpaceParent(SpaceParentEvent), BeaconInfo(BeaconInfoEvent), CallMember(CallMemberEvent), // some variants omitted
}
Expand description

Any state event.

Variants§

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PolicyRuleRoom(PolicyRuleRoomEvent)

m.policy.rule.room

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PolicyRuleServer(PolicyRuleServerEvent)

m.policy.rule.server

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PolicyRuleUser(PolicyRuleUserEvent)

m.policy.rule.user

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RoomAliases(RoomAliasesEvent)

m.room.aliases

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RoomAvatar(RoomAvatarEvent)

m.room.avatar

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RoomCanonicalAlias(RoomCanonicalAliasEvent)

m.room.canonical_alias

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RoomCreate(RoomCreateEvent)

m.room.create

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RoomEncryption(RoomEncryptionEvent)

m.room.encryption

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RoomGuestAccess(RoomGuestAccessEvent)

m.room.guest_access

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RoomHistoryVisibility(RoomHistoryVisibilityEvent)

m.room.history_visibility

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RoomJoinRules(RoomJoinRulesEvent)

m.room.join_rules

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RoomMember(RoomMemberEvent)

m.room.member

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RoomName(RoomNameEvent)

m.room.name

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RoomPinnedEvents(RoomPinnedEventsEvent)

m.room.pinned_events

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RoomPowerLevels(RoomPowerLevelsEvent)

m.room.power_levels

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RoomServerAcl(RoomServerAclEvent)

m.room.server_acl

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RoomThirdPartyInvite(RoomThirdPartyInviteEvent)

m.room.third_party_invite

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RoomTombstone(RoomTombstoneEvent)

m.room.tombstone

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RoomTopic(RoomTopicEvent)

m.room.topic

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SpaceChild(SpaceChildEvent)

m.space.child

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SpaceParent(SpaceParentEvent)

m.space.parent

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BeaconInfo(BeaconInfoEvent)

m.beacon_info

This variant uses the unstable type org.matrix.msc3672.beacon_info.

This variant can also be deserialized from the m.beacon_info type.

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CallMember(CallMemberEvent)

m.call.member

This variant uses the unstable type org.matrix.msc3401.call.member.

This variant can also be deserialized from the m.call.member type.

Implementations§

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impl AnyStateEvent

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pub fn event_type(&self) -> StateEventType

Returns the type of this event.

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pub fn original_content(&self) -> Option<AnyStateEventContent>

Returns the content for this event if it is not redacted, or None if it is.

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pub fn content(&self) -> AnyFullStateEventContent

Returns the content of this state event.

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pub fn origin_server_ts(&self) -> MilliSecondsSinceUnixEpoch

Returns this event’s origin_server_ts field.

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pub fn room_id(&self) -> &RoomId

Returns this event’s room_id field.

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pub fn event_id(&self) -> &EventId

Returns this event’s event_id field.

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pub fn sender(&self) -> &UserId

Returns this event’s sender field.

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pub fn state_key(&self) -> &str

Returns this event’s state_key field.

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pub fn transaction_id(&self) -> Option<&TransactionId>

Returns this event’s transaction_id from inside unsigned, if there is one.

Trait Implementations§

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impl Clone for AnyStateEvent

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fn clone(&self) -> AnyStateEvent

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AnyStateEvent

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for AnyStateEvent

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fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl From<AnyStateEvent> for AnySyncStateEvent

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fn from(event: AnyStateEvent) -> Self

Converts to this type from the input type.
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impl From<AnyStateEvent> for AnyTimelineEvent

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fn from(c: AnyStateEvent) -> Self

Converts to this type from the input type.
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impl From<StateEvent<BeaconInfoEventContent>> for AnyStateEvent

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fn from(c: BeaconInfoEvent) -> Self

Converts to this type from the input type.
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impl From<StateEvent<CallMemberEventContent>> for AnyStateEvent

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fn from(c: CallMemberEvent) -> Self

Converts to this type from the input type.
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impl From<StateEvent<PolicyRuleRoomEventContent>> for AnyStateEvent

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fn from(c: PolicyRuleRoomEvent) -> Self

Converts to this type from the input type.
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impl From<StateEvent<PolicyRuleServerEventContent>> for AnyStateEvent

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fn from(c: PolicyRuleServerEvent) -> Self

Converts to this type from the input type.
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impl From<StateEvent<PolicyRuleUserEventContent>> for AnyStateEvent

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fn from(c: PolicyRuleUserEvent) -> Self

Converts to this type from the input type.
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impl From<StateEvent<RoomAliasesEventContent>> for AnyStateEvent

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fn from(c: RoomAliasesEvent) -> Self

Converts to this type from the input type.
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impl From<StateEvent<RoomAvatarEventContent>> for AnyStateEvent

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fn from(c: RoomAvatarEvent) -> Self

Converts to this type from the input type.
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impl From<StateEvent<RoomCanonicalAliasEventContent>> for AnyStateEvent

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fn from(c: RoomCanonicalAliasEvent) -> Self

Converts to this type from the input type.
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impl From<StateEvent<RoomCreateEventContent>> for AnyStateEvent

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fn from(c: RoomCreateEvent) -> Self

Converts to this type from the input type.
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impl From<StateEvent<RoomEncryptionEventContent>> for AnyStateEvent

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fn from(c: RoomEncryptionEvent) -> Self

Converts to this type from the input type.
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impl From<StateEvent<RoomGuestAccessEventContent>> for AnyStateEvent

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fn from(c: RoomGuestAccessEvent) -> Self

Converts to this type from the input type.
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impl From<StateEvent<RoomHistoryVisibilityEventContent>> for AnyStateEvent

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fn from(c: RoomHistoryVisibilityEvent) -> Self

Converts to this type from the input type.
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impl From<StateEvent<RoomJoinRulesEventContent>> for AnyStateEvent

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fn from(c: RoomJoinRulesEvent) -> Self

Converts to this type from the input type.
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impl From<StateEvent<RoomMemberEventContent>> for AnyStateEvent

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fn from(c: RoomMemberEvent) -> Self

Converts to this type from the input type.
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impl From<StateEvent<RoomNameEventContent>> for AnyStateEvent

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fn from(c: RoomNameEvent) -> Self

Converts to this type from the input type.
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impl From<StateEvent<RoomPinnedEventsEventContent>> for AnyStateEvent

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fn from(c: RoomPinnedEventsEvent) -> Self

Converts to this type from the input type.
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impl From<StateEvent<RoomPowerLevelsEventContent>> for AnyStateEvent

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fn from(c: RoomPowerLevelsEvent) -> Self

Converts to this type from the input type.
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impl From<StateEvent<RoomServerAclEventContent>> for AnyStateEvent

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fn from(c: RoomServerAclEvent) -> Self

Converts to this type from the input type.
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impl From<StateEvent<RoomThirdPartyInviteEventContent>> for AnyStateEvent

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fn from(c: RoomThirdPartyInviteEvent) -> Self

Converts to this type from the input type.
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impl From<StateEvent<RoomTombstoneEventContent>> for AnyStateEvent

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fn from(c: RoomTombstoneEvent) -> Self

Converts to this type from the input type.
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impl From<StateEvent<RoomTopicEventContent>> for AnyStateEvent

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fn from(c: RoomTopicEvent) -> Self

Converts to this type from the input type.
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impl From<StateEvent<SpaceChildEventContent>> for AnyStateEvent

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fn from(c: SpaceChildEvent) -> Self

Converts to this type from the input type.
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impl From<StateEvent<SpaceParentEventContent>> for AnyStateEvent

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fn from(c: SpaceParentEvent) -> Self

Converts to this type from the input type.

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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