pub type InitialRoomLanguageEvent = InitialStateEvent<RoomLanguageEventContent>;
Expand description
An org.matrix.msc4334.room.language
event for creating a room.
Aliased Type§
pub struct InitialRoomLanguageEvent {
pub content: RoomLanguageEventContent,
pub state_key: EmptyStateKey,
}
Fields§
§content: RoomLanguageEventContent
Data specific to the event type.
state_key: EmptyStateKey
A unique key which defines the overwriting semantics for this piece of room state.
This must be a string type, and is often an empty string.
A state event is keyed by its (type, state_key)
tuple. Sending another state event with
the same tuple replaces the previous one.
Defaults to the empty string.