pub type InitialRoomPinnedEventsEvent = InitialStateEvent<RoomPinnedEventsEventContent>;
Expand description

An event for creating a room.

Aliased Type§

struct InitialRoomPinnedEventsEvent {
    pub content: RoomPinnedEventsEventContent,
    pub state_key: EmptyStateKey,


§content: RoomPinnedEventsEventContent

Data specific to the event type.

§state_key: EmptyStateKey

A unique key which defines the overwriting semantics for this piece of room state.

This is often an empty string, but some events send a UserId to show which user the event affects.

Defaults to the empty string.