#[non_exhaustive]pub struct RoomPowerLevelsEventContent {
    pub ban: Int,
    pub events: BTreeMap<TimelineEventType, Int>,
    pub events_default: Int,
    pub invite: Int,
    pub kick: Int,
    pub redact: Int,
    pub state_default: Int,
    pub users: BTreeMap<OwnedUserId, Int>,
    pub users_default: Int,
    pub notifications: NotificationPowerLevels,
}events only.Expand description
The content of an m.room.power_levels event.
Defines the power levels (privileges) of users in the room.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.ban: IntThe level required to ban a user.
events: BTreeMap<TimelineEventType, Int>The level required to send specific event types.
This is a mapping from event type to power level required.
events_default: IntThe default level required to send message events.
invite: IntThe level required to invite a user.
kick: IntThe level required to kick a user.
redact: IntThe level required to redact an event.
state_default: IntThe default level required to send state events.
users: BTreeMap<OwnedUserId, Int>The power levels for specific users.
This is a mapping from user_id to power level for that user.
users_default: IntThe default power level for every user in the room.
notifications: NotificationPowerLevelsThe power level requirements for specific notification types.
This is a mapping from key to power level for that notifications key.
Implementations§
Source§impl RoomPowerLevelsEventContent
 
impl RoomPowerLevelsEventContent
Sourcepub fn new(rules: &AuthorizationRules) -> RoomPowerLevelsEventContent
 
pub fn new(rules: &AuthorizationRules) -> RoomPowerLevelsEventContent
Creates a new RoomPowerLevelsEventContent with all-default values for the given
authorization rules.
Trait Implementations§
Source§impl Clone for RoomPowerLevelsEventContent
 
impl Clone for RoomPowerLevelsEventContent
Source§fn clone(&self) -> RoomPowerLevelsEventContent
 
fn clone(&self) -> RoomPowerLevelsEventContent
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for RoomPowerLevelsEventContent
 
impl Debug for RoomPowerLevelsEventContent
Source§impl<'de> Deserialize<'de> for RoomPowerLevelsEventContent
 
impl<'de> Deserialize<'de> for RoomPowerLevelsEventContent
Source§fn deserialize<__D>(
    __deserializer: __D,
) -> Result<RoomPowerLevelsEventContent, <__D as Deserializer<'de>>::Error>where
    __D: Deserializer<'de>,
 
fn deserialize<__D>(
    __deserializer: __D,
) -> Result<RoomPowerLevelsEventContent, <__D as Deserializer<'de>>::Error>where
    __D: Deserializer<'de>,
Source§impl From<RoomPowerLevelsEventContent> for AnyStateEventContent
 
impl From<RoomPowerLevelsEventContent> for AnyStateEventContent
Source§fn from(c: RoomPowerLevelsEventContent) -> AnyStateEventContent
 
fn from(c: RoomPowerLevelsEventContent) -> AnyStateEventContent
Source§impl From<RoomPowerLevelsEventContent> for RoomPowerLevelsSource
 
impl From<RoomPowerLevelsEventContent> for RoomPowerLevelsSource
Source§fn from(value: RoomPowerLevelsEventContent) -> RoomPowerLevelsSource
 
fn from(value: RoomPowerLevelsEventContent) -> RoomPowerLevelsSource
Source§impl PossiblyRedactedStateEventContent for RoomPowerLevelsEventContent
 
impl PossiblyRedactedStateEventContent for RoomPowerLevelsEventContent
Source§type StateKey = EmptyStateKey
 
type StateKey = EmptyStateKey
state_key field.Source§fn event_type(&self) -> StateEventType
 
fn event_type(&self) -> StateEventType
m.room.name.Source§impl RedactContent for RoomPowerLevelsEventContent
 
impl RedactContent for RoomPowerLevelsEventContent
Source§type Redacted = RedactedRoomPowerLevelsEventContent
 
type Redacted = RedactedRoomPowerLevelsEventContent
Source§fn redact(
    self,
    rules: &RedactionRules,
) -> <RoomPowerLevelsEventContent as RedactContent>::Redacted
 
fn redact( self, rules: &RedactionRules, ) -> <RoomPowerLevelsEventContent as RedactContent>::Redacted
self into a redacted form (removing most or all fields) according to the spec. Read moreSource§impl Serialize for RoomPowerLevelsEventContent
 
impl Serialize for RoomPowerLevelsEventContent
Source§fn serialize<__S>(
    &self,
    __serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
    __S: Serializer,
 
fn serialize<__S>(
    &self,
    __serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
    __S: Serializer,
Source§impl StateEventContent for RoomPowerLevelsEventContent
 
impl StateEventContent for RoomPowerLevelsEventContent
Source§type StateKey = EmptyStateKey
 
type StateKey = EmptyStateKey
state_key field.Source§fn event_type(&self) -> StateEventType
 
fn event_type(&self) -> StateEventType
m.room.name.Source§impl StaticStateEventContent for RoomPowerLevelsEventContent
 
impl StaticStateEventContent for RoomPowerLevelsEventContent
Source§type PossiblyRedacted = RoomPowerLevelsEventContent
 
type PossiblyRedacted = RoomPowerLevelsEventContent
Source§type Unsigned = StateUnsigned<<RoomPowerLevelsEventContent as StaticStateEventContent>::PossiblyRedacted>
 
type Unsigned = StateUnsigned<<RoomPowerLevelsEventContent as StaticStateEventContent>::PossiblyRedacted>
unsigned field.