#[non_exhaustive]pub struct OriginalRoomRedactionEvent {
    pub content: RoomRedactionEventContent,
    pub redacts: Option<OwnedEventId>,
    pub event_id: OwnedEventId,
    pub sender: OwnedUserId,
    pub origin_server_ts: MilliSecondsSinceUnixEpoch,
    pub room_id: OwnedRoomId,
    pub unsigned: RoomRedactionUnsigned,
}events only.Expand description
Redaction event.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.content: RoomRedactionEventContentData specific to the event type.
redacts: Option<OwnedEventId>The ID of the event that was redacted.
This field is required in room versions prior to 11.
event_id: OwnedEventIdThe globally unique event identifier for the user who sent the event.
sender: OwnedUserIdThe fully-qualified ID of the user who sent this event.
origin_server_ts: MilliSecondsSinceUnixEpochTimestamp in milliseconds on originating homeserver when this event was sent.
room_id: OwnedRoomIdThe ID of the room associated with this event.
unsigned: RoomRedactionUnsignedAdditional key-value pairs not signed by the homeserver.
Implementations§
Source§impl OriginalRoomRedactionEvent
 
impl OriginalRoomRedactionEvent
Sourcepub fn redacts(&self, rules: &RedactionRules) -> &EventId
 
pub fn redacts(&self, rules: &RedactionRules) -> &EventId
Returns the ID of the event that this event redacts, according to the proper redacts field
for the given redaction rules.
If the redacts field is not the proper one for the given rules, this falls back to the one
that is available.
§Panics
Panics if both redacts field are None, which is only possible if the event was modified
after being deserialized.
Trait Implementations§
Source§impl Clone for OriginalRoomRedactionEvent
 
impl Clone for OriginalRoomRedactionEvent
Source§fn clone(&self) -> OriginalRoomRedactionEvent
 
fn clone(&self) -> OriginalRoomRedactionEvent
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
source. Read more